name Clone5
type enemy
#health 100
speed 8
mp 100
gfxshadow  1
grabdistance 25
throw 2,5 0
makeinv 1

com D D J FREESPECIAL3
com D F A FREESPECIAL4

subtype chase
candamage player obstacle npc
hostile player 
aggression 80
nomove 0 1
nodrop 1
death 1
cantgrab 1
palette  data/chars/clone/clone3/laborpal.gif
facing 2
score  500
nopain  0
nolife  1
weapons    Clone6   Clone5 Clone5
weaploss 3


script          data/chars/clone/clone3/nopain.c
animationscript data/chars/clone/clone3/clone.c






 
anim spawn

       #custentity  alvo
       #summonframe 1  320 190 0 1
       @cmd    spawner2 "confall2" 50 0 -10
       
       
       delay 1
       offset 233 217
       @cmd    painfall 0 1
       @cmd    stop
       frame data/chars/clone/clone3/cw1.gif
       
       frame data/chars/clone/clone3/cw1.gif






anim idle


       loop 0
       
       delay 1
       offset 233 217
       bbox 71 57 79 45
       frame data/chars/clone/clone3/cw1.gif




anim pain

       
       offset 233 217
       bbox 76 55 92 58
       attack 0 0 0 0 0 0 0 0 0
       
       delay 1
       frame data/chars/clone/clone3/pain.gif
       delay 5
       frame data/chars/clone/clone3/cw2.gif
       delay 1
       frame data/chars/clone/clone3/pain.gif
       delay 5
       frame data/chars/clone/clone3/cw2.gif

       delay 1
       frame data/chars/clone/clone3/pain.gif
       delay 5
       frame data/chars/clone/clone3/cw2.gif
       delay 1
       frame data/chars/clone/clone3/pain.gif
       delay 5
       frame data/chars/clone/clone3/cw2.gif
       
       delay 10
       @cmd    dmgent4   3
       frame data/chars/clone/clone3/cw2.gif


anim follow1

        @cmd    spawner2 "confall2" 0 0 0

       delay 1
       offset 233 217
       bbox 76 55 92 58
       attack 0 0 0 0 0 0 0 0 0
       
       
       frame data/chars/clone/clone3/idle.gif
       delay 30
       frame data/chars/clone/clone3/idle.gif
       delay 10
       
       @cmd    dmgent4   3
       frame data/chars/clone/clone3/idle.gif
       

anim rise

       delay 1
       offset 233 217
       bbox 71 58 81 50
       frame data/chars/clone/clone3/cw1.gif

anim death

     
       delay 1
       offset 225 235
       bbox 81 66 85 33

        subentity explode6

        spawnframe 1  -110 0 0 0
        delay 100
       frame data/chars/clone/clone3/idle.gif
        delay 20
       @cmd    spawner "exp2" -100 0 0
       frame data/chars/clone/clone3/idle.gif
       @cmd    spawner "exp2" -90 0 0
       frame data/chars/clone/clone3/idle.gif
       @cmd    spawner "exp2" -110 0 0
       frame data/chars/clone/clone3/idle.gif
       @cmd    spawner "exp2" -90 0 0
       frame data/chars/clone/clone3/idle.gif
       @cmd    spawner "exp2" -110 0 0
       frame data/chars/clone/clone3/idle.gif

anim walk

       loop 1
       delay 12
       offset 233 217
       bbox 69 54 84 53


       frame data/chars/clone/clone3/cw1.gif
       frame data/chars/clone/clone3/cw2.gif
       frame data/chars/clone/clone3/cw3.gif
       frame data/chars/clone/clone3/cw4.gif
       frame data/chars/clone/clone3/cw5.gif
       frame data/chars/clone/clone3/cw4.gif
       frame data/chars/clone/clone3/cw3.gif
       frame data/chars/clone/clone3/cw2.gif




anim attack1




       range 70 120

       
       custentity shot4v
       
       spawnframe  11  -70 0 180
       
       delay 30

      
       offset 233 217
       bbox 71 54 81 53
       frame data/chars/clone/clone3/cwatk.gif
       delay 6
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif



       frame data/chars/clone/clone3/cwatk13.gif
       delay 50

       frame data/chars/clone/clone3/cwatk.gif




anim attack2


       range -10 50
       
       
       
       custentity shot3v
       spawnframe  17  -70 0 170
       
       delay 30
       offset 233 217
       bbox 72 58 79 45




       
       bbox 71 54 81 53
       frame data/chars/clone/clone3/cwatk.gif
       delay 6
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif

       delay 1
       move -5
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk11.gif
       delay 6
       move  0


       frame data/chars/clone/clone3/cwatk13.gif
       delay 50

       frame data/chars/clone/clone3/cwatk.gif












